A classic vertical shmup TRIZEAL,
originally released in arcades in 2004.
Includes a commentary by the developer!
Three buttons (Shot/Transform/Bomb) and three weapons (Wide/Laser/Missile)—use them all to conquer unique stages!
This is an ambitious work that aims to revive elements of earlier arcade shooters—such as secret characters hidden in each stage—in the polygon era.
Newly recorded developer commentary talks about:
How did the programmer who was bad at math cope with 3D game development?
Behind-the-scenes stories that help you learn more about the arcade shmup scene around the year 2000!